\HeaderA{putpacket}{Insert a packet of coefficients into a wavelet object.}{putpacket}
\keyword{manip}{putpacket}
\begin{Description}\relax
This generic function inserts packets of coefficients into various types of wavelet objects. 

This function is generic. 

Particular methods exist. For objects of class: 

\item[wp] use the \code{\LinkA{putpacket.wp}{putpacket.wp}} method.
\item[wst] use the \code{\LinkA{putpacket.wst}{putpacket.wst}} method. 
\item[wst2D] use the \code{\LinkA{putpacket.wst2D}{putpacket.wst2D}} method.

See individual method help pages for operation and examples. 

Use the \code{\LinkA{putC}{putC}} and \code{\LinkA{putD}{putD}} function to insert whole resolution levels of coefficients simultaneously.
\end{Description}
\begin{Usage}
\begin{verbatim}
putpacket(...)
\end{verbatim}
\end{Usage}
\begin{Arguments}
\begin{ldescription}
\item[\code{...}] See individual help pages for details.
\end{ldescription}
\end{Arguments}
\begin{Value}
A wavelet object of the same class as \code{x} the input object. The returned wavelet object is the same as the input except that the appropriate packet of coefficients supplied is replaced.
\end{Value}
\begin{Section}{RELEASE}
Version 3.5.3 Copyright Guy Nason 1994
\end{Section}
\begin{SeeAlso}\relax
\code{\LinkA{putpacket.wp}{putpacket.wp}}, \code{\LinkA{putpacket.wst}{putpacket.wst}}, \code{\LinkA{putpacket.wst2D}{putpacket.wst2D}}, \code{\LinkA{putD}{putD}}, \code{\LinkA{putC}{putC}}, \code{\LinkA{wp.object}{wp.object}}, \code{\LinkA{wst.object}{wst.object}}, \code{\LinkA{wst2D.object}{wst2D.object}}.
\end{SeeAlso}

